Spells are exactly what they sound like: You use some mana to cast a damaging spell. This allows you to teleport a set distance, while dealing damage to any enemy that is between your starting and ending point. An example would be the Ronin’s Immortal Kotetsu talent. They cost mana to use, like spells, but usually synergize with that specific class. Talents are the special skill each character has just one of on a run. There are 15 total classes, so plenty to experiment with. Each Dance stack increases their damage by 15%, but the buff is lost once you touch the ground. Finally, all classes have a passive ability, such as the Bard having Performer, which causes downstrikes to stack a Dance buff up to five times. It also determines their starting health, mana, and what talent they can have. The class a character is decides what weapon they will use, such as a sword, bow, or axe. All of these are important to consider before picking your successor.Ĭlasses are the major factor here. You get three choices before each run, all with their own name, class, talent, spells, and traits. The main choice you have when starting every run is which heir to the past, deceased character you will choose to continue on their legacy and make the next attempt. Rogue Legacy 2 is a 2D side-scrolling roguelite that focuses on your current hero attempting to get as deep into the randomly generated castle as possible before dying. Scar Challenges, Fairy Rooms, the Curio Shoppe, the list goes on.Let’s start simple.
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